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Next Level Java 9 | Intermediate Java 9 Programming


4 Days Classroom Session   |  
4 Days Live Online
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$2295.00
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Overview

Next Level Java 9 | Intermediate Java 9 Programming is a four-day, hands-on fast-track course geared for developers who have prior working knowledge of basic Java 8 or Java 9.

In this java programming course, you will learn about the advantages of Java 9 that can help them improve performance and functionality of your Java 9 applications.  You will explore and learn how to leverage Modules, scale applications into multi-core environments, improve performance, and become a more effective Java 9 developer. 

In This Hands-on Java Programming Course, You Will Learn How To:

  • Develop modular applications in Java
  • Utilize the tooling that is provided in Java 9 to migrate, monitor and optimize applications
  • Use the new JShell tool to quickly test java constructs
  • Understand how the implementation of the String class has been updated to decrease the memory footprint
  • Use the enhancements made to the Concurrency API, working with CompletableFuture instance of Thread pools
Upcoming Dates and Locations
All Live Online times are listed in Eastern Time Guaranteed To Run
Request a quote for private onsite training Request
Dec 9, 2019 – Dec 12, 2019    10:00am – 6:00pm Live Online Register
Jan 13, 2020 – Jan 16, 2020    10:00am – 6:00pm Live Online Register
Feb 24, 2020 – Feb 27, 2020    10:00am – 6:00pm Live Online Register
Apr 6, 2020 – Apr 9, 2020    10:00am – 6:00pm Live Online Register
May 18, 2020 – May 21, 2020    10:00am – 6:00pm Live Online Register
Jun 22, 2020 – Jun 25, 2020    10:00am – 6:00pm Live Online Register
Aug 10, 2020 – Aug 13, 2020    10:00am – 6:00pm Live Online Register
Sep 21, 2020 – Sep 24, 2020    10:00am – 6:00pm Live Online Register
Nov 2, 2020 – Nov 5, 2020    10:00am – 6:00pm Live Online Register
Dec 7, 2020 – Dec 10, 2020    10:00am – 6:00pm Live Online Register
Course Outline

Part 1: Java 9 Updates

Lesson: Review of What is New in Java 9

  1. Overview of 'smaller' Java 9 topics
  2. Java versioning
  3. The JDK/JRE file structure
  4. Deprecation
  5. The jdeprscan tool
  6. Multi-Release JAR Files
  7. HTML 5 compliant JavaDoc
  8. Exercise: Creating a MRJar

Lesson: Milling Project Coin

  1. Changes made to the language since Java 6
  2. Multi-catch
  3. Using effectively final variables in try-with-resources
  4. Suppressed Exceptions
  5. Binary literals
  6. Reserved underscore (Java 9)
  7. Type inference in anonymous classes (Java 9)
  8. @SafeVargs (updates in Java 9)
  9. Default and static methods in interfaces (Java 8)
  10. Private methods in interfaces (Java 9)

Exercise: Try-With-Resources

Part 2: The Java Module system (Jigsaw)

Lesson: Why JigSaw?

  1. Problems with Classpath
  2. Encapsulation and the public access modifier
  3. Application memory footprint
  4. Java 8’s compact profile
  5. Using internal JDK APIs

Lesson: Introduction to the Module System

  1. Introduce Project Jigsaw
  2. Classpath and Encapsulation
  3. The JDK internal APIs
  4. Java 9 Platform modules
  5. Defining application modules
  6. Define module dependencies
  7. Implicit dependencies
  8. Implied Readability
  9. Exporting packages

Exercise: Defining Modules

Lesson: The Module Descriptor

  1. Define module requirements
  2. Explain qualified exports
  3. Open modules for reflection
  4. Use ServiceLoader
  5. The provides and uses keywords

Exercise: Modules and the ServiceLoader

Exercise: Using Reflection on modules

Lesson: Working with Modules

  1. Being backwards compatible
  2. The ModulePath and ClassPath
  3. Unnamed Modules
  4. Automatic Modules
  5. The JLink tool

Exercise: Migrating to modules

Part 3: JShell

Lesson: JShell

  1. Introduction to JShell
  2. Running Expressions in JShell
  3. Importing packages
  4. Defining methods and types
  5. Using the JShell editor
  6. Save and loading state

Exercise: Working with JShell

Part 4: More Java 9

Lesson: Other New Java 9 Features

  1. Enhancements on the Optional class
  2. Improvements made in the Process API
  3. The Stack-Walking API
  4. The HTTP2 Client
  5. The Multi-Resolution API
  6. Exercise: Working with Native processes
  7. Exercise: HTTP Clients

Lesson: Performance Optimizations

  1. Performance in Java 9
  2. Compact Strings
  3. String deduplication
  4. Ahead-Of-Time Compilation
  5. Hotspot Diagnostic commands
  6. The G1 Garbage collector
  7. Variable and Method Handles

Lesson: Memory Management (Optional)

  1. Understand memory management in Java
  2. Discuss the various garbage collectors
  3. The Garbage-First (G1) Garbage Collector

Part 5: Multithreading and Concurrency

Lesson: Multithreading

  1. Principles of Multithreading
  2. Creating a Threaded Class
  3. Basic Features of the Thread Class
  4. Thread Scheduling
  5. Thread Synchronization

Exercise: Simple Thread Class

Exercise: Simple Runnable Class

Lesson: Concurrent Java

  1. Concurrent Locks are Explicit and Flexible
  2. Executor Interfaces Provide Thread Management
  3. Challenges for Concurrent Use of Collections
  4. Concurrent Collections
  5. Atomic Variables Avoid Synchronization

Exercise: Working with Concurrent Java

Exercise: Sleeping Threads

Exercise: Safe Data Access

Exercise: Producer/Consumer

Lesson: Java 8 Concurrency Updates

  1. The common thread pool
  2. Atomic variables
  3. LongAdder and LongAccumulator
  4. CompletableFuture
  5. Non-blocking asynchronous tasks

Exercise: CompletableFuture

Part 6: Reflection and References

Lesson: Introspection and Reflection

  1. Reflection classes
  2. Introspection
  3. Dynamic invocation of methods
  4. Using annotations
  5. Type annotations
  6. Receiver parameter

Exercise: Introspection and Reflection

Exercise: Reflection Server

Lesson: Reference Objects

  1. List the kinds of object references available in Java
  2. Introduce Weak, Soft and PhantomReference
  3. Explain the ReferenceQueue

Part 7: Effective Java

Lesson: Objects, Declarations, and Initializations

  1. Abstraction and Responsibilities
  2. Low Coupling
  3. Programming principles
  4. Inheritance

Lesson: Exceptions

  1. Proper use of Exceptions
  2. Managing state in exceptional situations
  3. Checked vs. Unchecked Exceptions

Part 8: Writing High-Performance Applications

Lesson: Profiling and Benchmarking

  1. List and describe the two types of benchmarks
  2. Describe the criteria that should be considered when constructing a benchmark plan
  3. Name the three most useful targets for profiling
  4. List four common tools/techniques for profiling
  5. Describe two strategies for improving performance as a result of profiling data
  6. List and explain the five most common problem areas for good performance with Java

Lesson: Profiling Tools

  1. Use the JDK to collect runtime profiling data
  2. Successfully read the profiling data generated by the JDK to detect performance bottlenecks
  3. Instrument your own code to collect method execution time data

Exercise: Using the JVM Profiling Tools and Visual VM

Lesson: Code Optimization Techniques

  1. List three potential problems with strings
  2. List two ways to optimize loops
  3. Describe the advantages of private and final methods
  4. List two advantages of collections over vectors and hashtables
  5. List 4 other code and system optimizations

Exercise: Code Optimizations

Lesson: Code Optimization Myths

  1. Debunk several myths of Java performance tuning
  2. Synchronization trade-offs
  3. Setting methods to be final
  4. String is not always bad
  5. Revisit the fundamentals of Java code performance
  6. How to detect a performance myth

Lesson: Design Optimization Techniques

  1. List five ways to optimize Java program design
Who should attend

This is an intermediate level Java SE (JSE) developer course, designed for experienced Java 8 developers, or basic-level Java 9 developers. Attendees should have working knowledge in developing basic Java 8 applications.

Pre-Requisites

This course is approximately 50% hands-on lab to 50% lecture ratio, combining engaging lecture, demos, group activities and discussions with machine-based practical programming labs and exercises. Student machines are required.

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